Actions are one of the most useful components from user perspective to interact and collaborate with a state machine. Actions can be executed in various places in a state machine and its states lifecycle like entering or exiting states or during a transitions.
@Override public void configure(StateMachineStateConfigurer<States, Events> states) throws Exception { states .withStates() .initial(States.SI) .state(States.S1, action1(), action2()) .state(States.S2, action1(), action2()) .state(States.S3, action1(), action3()); }
Above action1
and action2
beans are attached to states entry and
exit respectively.
@Bean public Action<States, Events> action1() { return new Action<States, Events>() { @Override public void execute(StateContext<States, Events> context) { } }; } @Bean public BaseAction action2() { return new BaseAction(); } @Bean public SpelAction action3() { ExpressionParser parser = new SpelExpressionParser(); return new SpelAction( parser.parseExpression( "stateMachine.sendEvent(T(org.springframework.statemachine.docs.Events).E1)")); } static class BaseAction implements Action<States, Events> { @Override public void execute(StateContext<States, Events> context) { } } static class SpelAction extends SpelExpressionAction<States, Events> { public SpelAction(Expression expression) { super(expression); } }
You can directly implement Action as an anonymous function or create a your own implementation and define appropriate implementation as a bean.
In action3
a SpEL expression is used to send event Events.E1 into
a state machine.
Note | |
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StateContext is described in section Chapter 13, Using StateContext. |