Command Registration

Defining a command registration is a first step to introducing the structure of a command and its options and parameters. This is loosely decoupled from what happens later, such as parsing command-line input and running actual target code. Essentially, it is the definition of a command API that is shown to a user.

Commands

A command in a spring-shell structure is defined as an array of commands. This yields a structure similar to the following example:

command1 sub1
command2 sub1 subsub1
command2 sub2 subsub1
command2 sub2 subsub2
We do not currently support mapping commands to an explicit parent if sub-commands are defined. For example, command1 sub1 and command1 sub1 subsub1 cannot both be registered.

Interaction Mode

Spring Shell has been designed to work on two modes: interactive (which essentially is a REPL where you have an active shell instance throughout a series of commands) and non-interactive (where commands are executed one by one from a command line).

Differentation between these modes is mostly around limitations about what can be done in each mode. For example, it would not be feasible to show what was a previous stacktrace of a command if the shell is no longer active. Generally, whether the shell is still active dictates the available information.

Also, being on an active REPL session may provide more information about what the user has been doing within an active session.

Options

Options can be defined as long and short, where the prefixing is -- and -, respectively. The following examples show long and short options:

CommandRegistration.builder()
	.withOption()
		.longNames("myopt")
		.and()
	.build();
CommandRegistration.builder()
	.withOption()
		.shortNames('s')
		.and()
	.build();

Target

The target defines the execution target of a command. It can be a method in a POJO, a Consumer, or a Function.

Method

Using a Method in an existing POJO is one way to define a target. Consider the following class:

public static class CommandPojo {

	String command(String arg) {
		return arg;
	}
}

Given the existing class shown in the preceding listing, you can then register its method:

CommandPojo pojo = new CommandPojo();
CommandRegistration.builder()
	.command("command")
	.withTarget()
		.method(pojo, "command")
		.and()
	.withOption()
		.longNames("arg")
		.and()
	.build();

Function

Using a Function as a target gives a lot of flexibility to handle what happens in a command execution, because you can handle many things manually by using a CommandContext given to a Function. The return type from a Function is then what gets printed into the shell as a result. Consider the following example:

CommandRegistration.builder()
	.command("command")
	.withTarget()
		.function(ctx -> {
			String arg = ctx.getOptionValue("arg");
			return String.format("hi, arg value is '%s'", arg);
		})
		.and()
	.withOption()
		.longNames("arg")
		.and()
	.build();

Consumer

Using a Consumer is basically the same as using a Function, with the difference being that there is no return type. If you need to print something into a shell, you can get a reference to a Terminal from a context and print something through it. Consider the following example:

CommandRegistration.builder()
	.command("command")
	.withTarget()
		.consumer(ctx -> {
			String arg = ctx.getOptionValue("arg");
			ctx.getTerminal().writer()
				.println(String.format("hi, arg value is '%s'", arg));
		})
	.and()
	.withOption()
		.longNames("arg")
		.and()
	.build();