This version is still in development and is not considered stable yet. For the latest stable version, please use Spring Framework 6.2.1! |
STOMP Client
Spring provides a STOMP over WebSocket client and a STOMP over TCP client.
To begin, you can create and configure WebSocketStompClient
, as the following example shows:
WebSocketClient webSocketClient = new StandardWebSocketClient();
WebSocketStompClient stompClient = new WebSocketStompClient(webSocketClient);
stompClient.setMessageConverter(new StringMessageConverter());
stompClient.setTaskScheduler(taskScheduler); // for heartbeats
In the preceding example, you could replace StandardWebSocketClient
with SockJsClient
,
since that is also an implementation of WebSocketClient
. The SockJsClient
can
use WebSocket or HTTP-based transport as a fallback. For more details, see
SockJsClient
.
Next, you can establish a connection and provide a handler for the STOMP session, as the following example shows:
String url = "ws://127.0.0.1:8080/endpoint";
StompSessionHandler sessionHandler = new MyStompSessionHandler();
stompClient.connect(url, sessionHandler);
When the session is ready for use, the handler is notified, as the following example shows:
public class MyStompSessionHandler extends StompSessionHandlerAdapter {
@Override
public void afterConnected(StompSession session, StompHeaders connectedHeaders) {
// ...
}
}
Once the session is established, any payload can be sent and is
serialized with the configured MessageConverter
, as the following example shows:
session.send("/topic/something", "payload");
You can also subscribe to destinations. The subscribe
methods require a handler
for messages on the subscription and returns a Subscription
handle that you can
use to unsubscribe. For each received message, the handler can specify the target
Object
type to which the payload should be deserialized, as the following example shows:
session.subscribe("/topic/something", new StompFrameHandler() {
@Override
public Type getPayloadType(StompHeaders headers) {
return String.class;
}
@Override
public void handleFrame(StompHeaders headers, Object payload) {
// ...
}
});
To enable STOMP heartbeat, you can configure WebSocketStompClient
with a TaskScheduler
and optionally customize the heartbeat intervals (10 seconds for write inactivity,
which causes a heartbeat to be sent, and 10 seconds for read inactivity, which
closes the connection).
WebSocketStompClient
sends a heartbeat only in case of inactivity, i.e. when no
other messages are sent. This can present a challenge when using an external broker
since messages with a non-broker destination represent activity but aren’t actually
forwarded to the broker. In that case you can configure a TaskScheduler
when initializing the External Broker which ensures a
heartbeat is forwarded to the broker also when only messages with a non-broker
destination are sent.
When you use WebSocketStompClient for performance tests to simulate thousands
of clients from the same machine, consider turning off heartbeats, since each
connection schedules its own heartbeat tasks and that is not optimized for
a large number of clients running on the same machine.
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The STOMP protocol also supports receipts, where the client must add a receipt
header to which the server responds with a RECEIPT frame after the send or
subscribe are processed. To support this, the StompSession
offers
setAutoReceipt(boolean)
that causes a receipt
header to be
added on every subsequent send or subscribe event.
Alternatively, you can also manually add a receipt header to the StompHeaders
.
Both send and subscribe return an instance of Receiptable
that you can use to register for receipt success and failure callbacks.
For this feature, you must configure the client with a TaskScheduler
and the amount of time before a receipt expires (15 seconds by default).
Note that StompSessionHandler
itself is a StompFrameHandler
, which lets
it handle ERROR frames in addition to the handleException
callback for
exceptions from the handling of messages and handleTransportError
for
transport-level errors including ConnectionLostException
.
You can use the inboundMessageSizeLimit
and outboundMessageSizeLimit
properties of
WebSocketStompClient
to limit the maximum size of inbound and outbound WebSocket
messages. When an outbound STOMP message exceeds the limit, it is split into partial frames,
which the receiver would have to reassemble. By default, there is no size limit for outbound
messages. When an inbound STOMP message size exceeds the configured limit, a
StompConversionException
is thrown. The default size limit for inbound messages is 64KB
.
WebSocketClient webSocketClient = new StandardWebSocketClient();
WebSocketStompClient stompClient = new WebSocketStompClient(webSocketClient);
stompClient.setInboundMessageSizeLimit(64 * 1024); // 64KB
stompClient.setOutboundMessageSizeLimit(64 * 1024); // 64KB